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Audio Middleware: Why would I want it in my game?
A lot of indie developers wonder what is it, where does it come from and why do they need it as a part of their game? Lets understand it.
Theo Nogueira
Jul 16, 20198 min read
739 views


From Linear to Adaptive - A Deeper look into Elias Studio 3 MIDI Capabilities
Introduction After writing my previous article about my transition to Adaptive Music and how I fell in Love with Elias Studio, I decided...
Theo Nogueira
Oct 29, 20172 min read
108 views


From Linear to Adaptive - How a Film Composer Fell in Love with Adaptive Music
Introduction At the Game Developers Conference (GDC) in San Francisco, I was introduced to the adaptive music tool for game composers,...
Theo Nogueira
Oct 13, 201710 min read
197 views
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