Theo NogueiraJul 16, 20198 minAudio Middleware: Why would I want it in my game?A lot of indie developers wonder what is it, where does it come from and why do they need it as a part of their game? Lets understand it.
Theo NogueiraJul 31, 20188 minGullfiskteorien: How I took my approach to scoring my first VR Film & the creator’s thoughts behindWhen I was approached by the Sound Designer and Creator of the new VR film “Gullfiskteorien” (The Goldfish Theory), Thomas Pape, I was...
Theo NogueiraOct 29, 20172 minFrom Linear to Adaptive - A Deeper look into Elias Studio 3 MIDI CapabilitiesIntroduction After writing my previous article about my transition to Adaptive Music and how I fell in Love with Elias Studio, I decided...
Theo NogueiraOct 13, 201710 minFrom Linear to Adaptive - How a Film Composer Fell in Love with Adaptive MusicIntroduction At the Game Developers Conference (GDC) in San Francisco, I was introduced to the adaptive music tool for game composers,...